Diablo 2 Necromancer Builds
Contents
PvM
"Well, here it is, the second installment of my Skelliemancer Guide, also known as the "Fishymancer" (named by Gohanman). I've tried to reduce the unnecessary blabla to a minimum without leaving anything out that needs answering. This guide was almost completely rewritten and I hope you like the results as much as I do. Probably needless to say, but this guide is written for 1.10 final, Single Player. (Though it contains a few notes about MP, too)."
"This build is one that uses both minions and high damage bone spells to kill the enemy. There are two important variations on this build, one using Revives and one using Skeleton's only. Throughout the guide I will explain both of them and how they work compared to each other as well as in general."
"There was a time when the necromancer was just a bothersome lackey for the other classes, a Curse B*tch to say the least. Now that 1.10 is upon us, the Poison Necro, Bone Necro, and the even lowly Summoner are brought into full power. The Necro grows weary, though, of spamming spells or just standing there watching his minions go to work. He is ready. He lays down the wand that has molded to his hand and unsheathes a mighty weapon to now lead by example and take charge of his army. He shall become the Commando-Mancer!"
"This guide is being written to help those who wish to pursue a necromancer build based on the Poison dagger skill. This is a fun and unique build that requires some thought and some fairly advanced knowledge on the skill and the effects of poison damage items on the skill. To some the Daggermancer would appear to be a regular Meleemancer, and in effect it is a Meleemancer. However a pure Daggermancer is a stealth build and is only in melee range for a second or two, and as such the gear and stats should be approached in a different manner. In this guide we will discuss every relative aspect of the build."
The Jailkeeper Necromancer v 2.0
"Bone Prison is the ultimate Crowd Control spell. Monsters can’t move, monsters target the Prison instead of you, monsters are in effect held captive to be disposed of at your whim and preference. This guide is intended to outline the benefits – as well as problems – of using Bone Prisons instead of Skeleton Warriors as tanks. Also, I will discuss a few build variants. You will need a primary form of attack, that is to say a way to do damage. Jail keeping can be combined with Venomancy, Bonemancy, Lord of Magi, Bowmancy and even Meleemancy."
PvP
"A bone necromancer is a necromancer that specializes his/her skills in the poison/bone tree. The main skills are Bone Spear and Bone Spirit to deal out massive amounts of damage."