Top 7 Arcade Games

7. Primal Rage

The 1994 arcade fighting game from Atari. I mean, fighting dinosaurs, what more could you ask for? There's some story about a asteroid and planetary conflict and a new Urth and some such crap, but really it's all about fighting dinos. The characters were made from digitized models. Controversial due to the carnage you could inflict on the human spectators, and some of the finishing moves - such as urinating on your opponent's corpse. Several reiterations of the game had varying degrees of self-censorship.

6. Frogger

Frogger is a game which needs no introduction. Despite it's simple gameplay, incredibly aged graphics and awful sound and music, this game, with it's mysterious allure, still draws young and old players. What force compels the constant return of players? We may never know.

5. Narc

NARC was released for the arcades in 1988 by Williams Electronics. It was designed by Eugene Jarvis, the same designer of the 1982 hit Robotron. Jarvis would later help in the design of Smash TV in 1990 with drew influences from both Robotron and NARC.

4. Aliens vs Predators

A beat'em up released in 1994 for the arcades by Capcom. This game has no ports but does have an annoying announcer. I don't know which is worse, the announcer or the sad excuse of a movie called Alien vs. Predator.

3. Sunset Riders

Released by Konami in 1991 for the arcade, a Genesis port followed in 1992 and a Super Nintendo port in 1993. Sunset Riders revolves around 4 bounty hunters through 8 stages.

2. Street Fighter 2

Perhaps the most prolific of all fighting games, Street Fighter 2 still drives the arcade economy to this day, bringing in droves of basement dwellers out in sunlight for Street Fighter tournaments, despite the game being almost two decades old. This, for the record, makes it older than many of the participants.

1. 1942

The unchallenged king of the quarter-eaters, this game was designed with the express purpose of taking as many tokens as possible from the user, with possibly no attention to making the game fun at all. It was, of course, a huge success.